AI Insights · Timothy · April 2022
Top 5 Otome Games on Android in Uruguay - Q1 2022
Discover the performance trends of the top 5 Otome Games on the Android platform in Uruguay during the first quarter of 2022, including downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Otome Games on the Android platform in Uruguay showed varied performance in terms of downloads, revenue, and active users. Here’s an in-depth look at how these games fared:
Obey Me! Anime Otome Sim Game from NTT Solmare Corporation experienced a fluctuating trend in weekly revenue. It started the quarter at $60, dipped to as low as $4, and ended at $16 by the last week of March. Weekly downloads remained relatively stable, ranging between 21 and 55, with a peak of 55 in the weeks of January 3 and January 24. Active users showed a slight decline from 220 at the start of the quarter to 217 by the end.
Wannabe Challenge from Com2uS saw a more stable revenue pattern but had no recorded downloads during the quarter. Weekly revenue fluctuated, starting at $4 and peaking at $40 in the final week of March.
My Candy Love : Otome Sim Game by Beemoov Games had a noticeable decline in revenue, starting at $22 and dropping to $0 by the end of the quarter. Weekly downloads ranged from 29 to 108, with a peak of 108 in the week of January 10. Active users decreased from 732 at the beginning of the quarter to 596 by the end.
Ikemen Vampire Otome Games from CYBIRD had minimal revenue activity, with notable weeks being December 27 at $32, and March 7 at $16. There were no downloads or active user data available for this period.
Blood Moon Calling: Otome Game by Genius Inc saw sporadic revenue, peaking at $11 in the weeks of January 24 and February 7. Weekly downloads ranged between 4 and 24, with no downloads recorded in several weeks.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.